Summary
Software Engineer with extensive and diverse experience in the Windows environment and Mathematical background. Worked for more than twelve years in the games industry. Born in Cuba. Lived in Spain. American citizen.
Skills
C#, C++, VB, ASP.NET, PHP, XHTML, CSS, Java Script, AJAX, SQL Server, MySQL, ActionScript, Games, Mathematics.
Work Experience
Touchrate (2010 - Current date)
OCVB ( C#, ASP.NET, SQL Server): Interactive Concierge for the tourist bureau that show the interesting spots of a city
Several survey applications with a CMS that allows users to create customized surveys and a reports page( C#, ASP.NET, SQL Server)
Electronic Arts Tiburon - Maitland, Florida (2005 - 2009)
Apt Team. Apt (C++, C# , ActionScript) is an integration tool that translates Flash SWF files into EA native code and
incorporates the screens into the games. This framework is used in a lot of EA titles.
Teknodrift Project: Teknodrift ( C#, ASP.NET, SQL Server) maintains a SQL Server database with
the code differences between the central technology packages and their use in the different games and show reports with
the amount of differences, their evolution in time and the specific code lines where the differences are.
Helped some game teams (C ++, ActionScript) (Tiger Woods Wii, Madden) in rush times.
Pyro Studios - Madrid, Spain (1996 - 2004)
Developed in C++ and C# a group of tools for games under Microsoft Windows 98, 2000 and XP for graphic artists and
mission logic programmers.
Map editors to interfaces construct the game scenario in a context with a free camera, putting in the sectors model
of the world pieces created with 3D Studio Max and adjusting lights, spline based rivers and other features.
Animation viewers that test, adjust and concatenate the movements of the characters, vehicles and other objects.
Missions' editors interfaces and testing tools to integrate the characters' schedules, the timed and conditional events,
the AI, and other logical features in the scenario.
Localization application to keep record of changes, translate the Unicode paragraphs in a friendly context and test the
translations in the game.
Installation builder a for preparing the deliverables games. These tools resulted were used in the
Commandos and Praetorians series of blockbuster games.
AlfaBeta - Madrid, Spain (1992 - 1996)
Developed a client-server application (C++,Winsock, Oracle) for the Spanish Public Administration. The client included user friendly tools for the design of the tables, the construction of queries, the attachment of big volumes of scanned documents, hiding to the user the details of the SQL implementation.
eicisoft - Habana, Cuba (1984 - 1992)
Developed in 80286 assembler a reusable windows framework previous to Microsoft Windows 3.0 (in 80286 Assembler) for the
Japanese personal computer NEC.
Developed in 80286 assembler several development tools, like a full-screen text editor
and a sidekick calculator for the NEC Personal Computer.
After analyzing the surgeons needs, developed in 80286 assembler (later migrated to C) Ortognatron, application that
simulated the results of a facial surgery. Trained surgeons for using it.
Used by the Hermanos Ameijeiras Hospital, in Havana.
Education
Graduated of Mathematics from Havana University (between a BS and a MS in Mathematics). MS thesis defended later,
also in Havana University. Graduated of French Language from L'Alliance Francaise de Cuba.
W3School ASP, PHP, Javascript and HTML/CSS certifications/
Others
Science Fiction writer with books published in Cuba and Spain.
Published in Cuba several technical papers and technical documentation in Mathematics and computer issues
Bridge player. ACBL NABC Master.
References
"Julian is very skilled at debugging complex software problems, and is also very good at optimizing code". Fazeel Gareeboo (Manager in Electronic Arts)
"Julian is a strong technical candidate. He is a problem-solver. He maintains a high standard of code quality. He is self-driven and will work hard to fix the code the right way. It was a pleasure working with Julian. " Sheetal Vaidya (Manager in Electronic Arts)
"Julian was a pleasure to work with. In the sometimes crazy environment of a games development studio, he always remained calm and produced a steady stream of good work with very positive attitude. He always showed initiative and independence, making him very easy to manage. Especially in tools development, he always looked for improvements in workflow and interface by looking at users." Javier Arévalo (Manager in Pyro Studios, Spain)
"Julian is simply speaking the most gifted programmer that I've known in my long career. Incredibly talented, very fast learner and with a special talent to turn the most confuse task into clean, elegant code. And besides that, a very good-natured and modest person... a real plus for any organization lucky enough to have him. Really." Marco Antonio Perez (coworker in Cuba)
"I have known Julian for many years since the time we worked together at Eicisoft as Software Engineers. Julian is a well educated and very intelligent person, and a joy to work with. He is also an excellent friend and a person with high human values. His experience as Software Developer is extensive and diverse. From digital image processing, to robotics, to game programming, to web development, to different kind of business applications on different environment and different programming languages. I highly recommend Julian for employment. He is a team player and would make a great asset to any organization. Ulysses Castillo (coworker in Cuba)